GMobileSync is alive! Everything seems to be working fine in Visual Studio and I’ve been moving every few builds to my real cell phone. I’ve only been able to test on my Blackjack and the Mobile Emulator so I am not ready to post a beta yet.

Threading is also working quite well. If you needed (or wanted) to cancel the sync part way through, you could. This is also helpful when you’re doing something else on your phone while synchronizing, like trying to answer a phone call.